Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Oraac Ensor
School of Applied Knowledge Caldari State
279
|
Posted - 2013.09.04 01:56:00 -
[1] - Quote
Chris Winter wrote:
- "Armor Honeycombing" better described what the skill did than "Armor Layering." The new name implies the exact opposite of what the skill does (layering is adding layers, honeycombing is reducing mass) and sounds like it would have something to do with the layered armor modules.
This. |

Oraac Ensor
School of Applied Knowledge Caldari State
279
|
Posted - 2013.09.04 02:00:00 -
[2] - Quote
The new post-jump slo-mo camera pan is doing my head in.
It makes no sense to have a fast pan in all other situations and an ultra-slow one after jumping.
Please give me back my nice fast pan to my new focus object. |

Oraac Ensor
School of Applied Knowledge Caldari State
282
|
Posted - 2013.09.10 14:11:00 -
[3] - Quote
Rek Seven wrote:I guarantee you that Iteron 1, 2, 3, 4 & 5 was a lot easier to remember than epithal, kryos, miasmos, nereus and iteron v, for most people. Please tell us what gives you the ability to do that. |

Oraac Ensor
School of Applied Knowledge Caldari State
284
|
Posted - 2013.09.18 11:03:00 -
[4] - Quote
Rek Seven wrote:Oraac Ensor wrote:Rek Seven wrote:I guarantee you that Iteron 1, 2, 3, 4 & 5 was a lot easier to remember than epithal, kryos, miasmos, nereus and iteron v, for most people. Please tell us what gives you the ability to do that. Common sense. If you had any common sense you would realise that you have no ability whatsoever to guarantee the working of anyone else's mind, let alone "most people". |

Oraac Ensor
School of Applied Knowledge Caldari State
289
|
Posted - 2013.09.26 10:14:00 -
[5] - Quote
Rek Seven wrote:So are you saying that random names are easier to remember than sequential numbering or are you just arguing about an irrelevant statement?
Of course I can't guaranteeing it in a "money back if you are unsatisfied" sense but i would put money on what i said being fact. It's down to you to disprove my theory if you think otherwise. I'm not sure that "irrelevant" is the right word, but my initial reason for posting was to object to your claim that you could "guarantee" what others think, but as you ask I would also dispute your theory about sequential numbering. If it were true it would apply in almost any other scenario, so let's try it:
Instead of Gallente industrials, how about Gallente frigates? Are you seriously claiming that you would find them easier to remember if they were called Atron Mk I, Atron Mk II, Atron Mk III, etc, instead of individual names?
What about RL? If you wanted a new car and went along to your local Ford dealership, you would find it easier to choose between the various models if they were called Galaxy Mk I, Galaxy Mk II, Galaxy Mk III, etc?
Do you have family - aunts, uncles, cousins? If so, no doubt they have unique given names, but you would prefer Cousin 1, Cousin 2, Cousin 3, etc?
I think not. |

Oraac Ensor
School of Applied Knowledge Caldari State
289
|
Posted - 2013.09.26 11:03:00 -
[6] - Quote
The real injustice of the Industrial rebalance is that many players are now stuck with cargo-rigged ships for which they have no use but which they are unable to sell without losing 95% of their original cost because CCP is being bloody-minded and refuses to reimburse the cost of the rigs. |
|
|